1. It wouldn't hurt, particularly if casting hints went out quite some time ago. Saves the player having to dig through their inbox. True, it could be redundant, but a costuming hint is generally short enough that I doubt anyone would mind.
2. The best way would be to hint right in-character that there's a chance whatever they're looking for might be hidden on-location. Beyond that... this is a tough one. Flat out announcing it would be too much of a giveaway.
3. This is the sort of mechanic that needs to be very loud and very clear on the rules bluesheet and briefing. Otherwise, it's not really intuitive. Unlike the above, as long as it's listed alongside other rules, it shouldn't really lead to spoilers. (Besides, on a meta level, we all know that a lot of games contain secret identities of some kind.)
no subject
Date: 2010-03-16 04:49 pm (UTC)2. The best way would be to hint right in-character that there's a chance whatever they're looking for might be hidden on-location. Beyond that... this is a tough one. Flat out announcing it would be too much of a giveaway.
3. This is the sort of mechanic that needs to be very loud and very clear on the rules bluesheet and briefing. Otherwise, it's not really intuitive. Unlike the above, as long as it's listed alongside other rules, it shouldn't really lead to spoilers. (Besides, on a meta level, we all know that a lot of games contain secret identities of some kind.)