breakinglight11: (Ranting Fool)
[personal profile] breakinglight11
I was a bad thing Monday night, barely getting any writing done at all in favor of distractions, eating, and screwing around. I did do a couple of unrelated productive things at least, including washing and putting away all the clothes I own, assembling a few appropriate outfits for future events, and getting an actual hard workout in. Those were things that definitely needed to get done, but I was pissed at how shot my focus was. Tuesday was also a free night, and I made every effort to kick my lazy ass into gear. Now both my Resonance characters for this coming Monday's meeting are finished. That's a good chunk. I also even did some work on Merely Players and The Stand, though nothing concrete.

Still in a low-level state of neurosis regarding Festival games. I am considering my options about what to do if things actually do get desperate. (They're not yet, for the record, I'm just paranoid.) I am starting to send nudging e-mails to people I trust asking if they'd consider running something, even if it's someone else's game or something they've run before. Though my preference has been for new games, I am more than happy to consider older ones at this point.  Maybe not ones that have had TEN MILLION runs (not Mary Celeste, maybe not Marin County) but I am not opposed to games with three or four goes under their belt.

One thing I am not eager to do, though it is a possibility, is run another thing myself. I am already running The Stand and Resonance and that feels like quite enough. I had planned on giving Oz a break for a year or so, but it's only fifteen players, which is the right size for what I need, so it would probably serve. Thing is, I had things I wanted to play that I wouldn't be able to in that case. I guess I could run it on Sunday, which isn't totally fitting since it's not an excessively light game, but that wouldn't be the end of the world. Or maybe I could let someone else run it. I still feel a bit weird about that idea. I do believe my ultimate goal is to become a well-liked-enough larp writer that my larps appeal to people in places I can't get to-- I like the idea of my larps being published works --but I'm still nervous about whether or not I could teach someone to run it right. Also, I would be kind of sad missing what happens in a run of my game. I may talk to Jared just to see what he thinks. Not settled yet, but we'll see.  

Date: 2010-12-15 06:03 pm (UTC)
From: [identity profile] hazliya.livejournal.com
If you're stuck for games but have a willing GM, [livejournal.com profile] elenuial and I have a horde game that ran at Intercon H that is gm-minimal and, if you find two people willing to run it, is not challenging at all. Very zany.

Date: 2010-12-15 06:12 pm (UTC)
From: [identity profile] zrealm.livejournal.com
Similarly, if you have people but not games for them to run, I've got a fairly large archive of LARPs :)

Date: 2010-12-16 01:07 am (UTC)
From: [identity profile] ultimatepsi.livejournal.com
I like running games, but don't have any of my own, nor any clear idea of what would be good to run. I guess I should talk to [livejournal.com profile] hazliya and [livejournal.com profile] zrealm about what I could do.

Date: 2010-12-16 02:53 am (UTC)
From: [identity profile] twilighttremolo.livejournal.com
I might be willing to co-run someone else's game, if there's a game to run and someone who has GMed before for me to work with. I'm toying with the idea. If these circumstances arise (there's a game and a more experienced GM, and all you need is a second GM), let me know and I'll make a decision about whether I'm ready to take that plunge.

Date: 2010-12-16 05:05 am (UTC)
From: [identity profile] http://users.livejournal.com/_andre_/
There's no reason that Sunday at Festival needs to be for "excessively light games". I think at Intercon, Sunday became the day for silly games because no one had the brain power for serious games, and silly games can more easily handle people oversleeping and flaking on their games. But Intercon has a party Saturday night and other late night socializing followed by Sunday slots which start at 10am. Festival probably has less late-night activity and, more importantly, Sunday slots at 2pm. You could go to bed at 3am and still get 9 hours sleep. So the factors that made Sundays at intercon the "Silly game slot" aren't really present at Festival.

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