breakinglight11: (Cavalier Fool)

After much pondering, struggle, and debate, I finally cast To Think of Nothing and sent the list out today. Though I'm very pleased with my final decision, I'm still hating myself for who I had to cut. I am not just trying to be nice when I say that every single person I saw deserved a part in this show, and I would have loved to have them in it.

Anyway, here is my final decision:

Cassander - Jared Hite
Andromeda - Frances Kimpel
Thalia - Stephanie Karol
Euphrosyne - Caitlin Patridge
Aglaea - Liz Baessler
Damon - Jonathan Plesser
Selene - Charlotte Oswald
Palamon - Jonathan Kindness

An excellent lot right there. Though I had to exclude some who where also excellent, unfortunately. It tears me that I couldn't find a place for Brenda. Lenny was fantastic, and is an amazing actress, and I have always wanted to direct her. But she's going to be directing the mainstage HTP show Julius Caesar next semester. Not only is she going to have a ton of responsibilites for that, scheduling her would probably have been a bitch. And likely my timeframe will be kind of tight. I hope they all understand. :-( Because I really do feel bad. Maybe people will be willing to understudy.

I need to focus on the fact that I have a really great cast right there. Heh. I've never been so happy and so sad right after giving out roles before. A new experience. I printed up scripts today as well, and packaged them in little envelopes with the recipient's name and role on them. I shall have them messengered (read: chase people down and hand them over myself) soon, and then we'll try and find a time for the readthrough.
breakinglight11: (Cavalier Fool)

Halloween yesterday was wonderful, surrounded by friends in excellent costumes. Best evening I've had in a long time. Perhaps the most notable part of the evening were the five members of Team Fortress 2 that got together a fantastic group costume that yielded some great pictures. It was actually initially Jared's idea a month or so ago; he's recently gotten very into the game and thought it would be a fun and funny idea for a big group to do together. Several people expressed interest, but I think Jared and Bernie kind of didn't think anybody else would actually do it, so kind of felt like it couldn't happen. It took Matt actually getting together costume pieces to get things going; when I saw he was into it I started getting after Bernie and Jared, who got back into it when they thought there would be a real group. Jared was the Sniper, Bernie was the Engineer, and Matt was the Scout, all of which were remarkably well-cast in my opinion. Ryan and Kindness were pulled in at the last minute as the Spy and the Medic respectively, which worked out pretty well too! We took some fantastic pictures, which will soon be on Facebook. In the meantime, here's a sampling:
 

Team Fortress 2 in my house.  )

Masquerade

Oct. 12th, 2009 02:22 pm
breakinglight11: (Cordelia)
The Hold Thy Peace masquerade ball occurred Saturday night after all the extensive planning, and I have to say, what a fantastic idea it was and what a lovely evening it made. We had the Castle Commons with a neat light show and sound equipment set up, and lots of friends in formalwear and masks showed up for dancing and a good time. I organized the food, and though most of it was consumed in the first two hours, I think people were pleased. I wore my backless Fidd dress (as I have been calling it ever since Nexus) and had [livejournal.com profile] blendedchaitea  paint a neat design of vines and flowers on my back. She is very talented and it came out lovely-- so very grateful for the help! I originally wanted [livejournal.com profile] morethings5  to do it, but we had a communications breakdown and never got it together. Ah, well, maybe some other time, dear. I looked very lovely, danced the night away with Jared, and had him take a picture of myself in costume-- from the back, of course. :-) It may show up as a profile picture. Or, heck, a LiveJournal icon. Have to give credit to [livejournal.com profile] linearequation  and Steph; what an excellent idea it was, and we made nearly two hundred dollars for the club in ticket sales.
breakinglight11: (Stiff Fool)

Finally got myself a Gmail account-- breakinglight11 like the name of the banner under which I run my larps --in preparation for the time when my Brandeis account finally expires. It probably won't anytime in the very near future, but it's good to be ready. Otherwise it doesn't really matter which of my addresses you use, I have them all sent to the same place.

I think I would like to write up a record of what goes on in my Burn Notice game, an episode guide, if you will.  I know when Kindness was running the saga of the Fairview Five, Matt would recap each session in his LiveJournal as a way of preserving the story. I always liked this idea, as it is a way of holding on to a story that you wrote that is told in a medium as ephemeral as the roleplaying game. As I'm trying to make it feel as much like a TV show as possible, I'm considering the story in the units of "episodes"-- not necessarily sessions, but the complete self-contained story that a single episode of a show would contain. In the four sessions we've had so far, there have been three episodes, begun if not completed. The pilot to our "show" was the two-parter getting Donovan knocked out of the field and stumbling back to Miami as a burned spy, combining the attempt on his life signaling the burn, his awkward return to his hometown and all the baggage he left behind, and the first job he would go on as part of Bruce's investigation team. Now we're onto the second episode, with another job and introducing some of the ongoing elements of the story. When I write them up, I'll also give them titles like real episodes. Now that I think about it, if I recall correctly the Buffy system is designed to function like seasons of a TV show-- is there any tangible effect of that on the way the game is run, or is it just flavor? Regardless, I like it, and want something similar for my game.

breakinglight11: (Cool Fool)
Still have larping very much on the brain-- more so than usual, even. :-) I want to get to work writing more games, and I want to make plans to run more games. As I mentioned, I finally got Oz bid for Intercon, which I'd been meaning to do for a while. So naturally that got me thinking about other cons, which turned my thoughts to Festival of the Larps.

I'm incredibly proud of the Brandeis community for putting on its own larp con. First of all, let me say I think everyone involved puts up a fantastic show. It's well-organized, well-put together, and well-run, such that I feel that we impress and show a good time to anyone who attends wherever they're from. I even feel like quality has increased along with the number attendees, which is pretty awesome if you think about it. Festival con com, you guys are fantastic and you knock it out of the park every time. And more than that, Festival, beyond just being the con we host, is our con. For me, that means I feel like I am welcome and encouraged to be involved. I know a new game I want to debut will be welcome. I will have plenty of my people there that I want to share the experience with, people whose games I want to be in and who want to be in mine. "You wrote a new game? I want to play in it. I care that it does well." It really means a lot to me that people have signed up for my games just because I wrote them-- some because they care about me and want my games to go well for my sake, and some because my name was enough of an indication to them that it would be a game worth playing. Those are both really great things that you get most easily at a con made up of your people that feels like your own.

One thing that's always made me smile is that people are so encouraging of the emergence of new larp writers from the Brandeis community. I was introduced to larping by [livejournal.com profile] zapf, for which I am forever in his debt, and at that time, he was the newest writer to come out on the Brandeis scene. When I came out with Alice, that title passed to me, and I think it was mine for quite a long time. It was finally claimed by [livejournal.com profile] jh1230 and [livejournal.com profile] kamianya when they debuted GM Space. If I've got the current state of things, it now belongs to Bernie, [livejournal.com profile] lightgamer, and [livejournal.com profile] witticaster for their work on Paranoia: Research and Dismemberment. And now [livejournal.com profile] morethings5 has an idea for a game in the works, and when it comes out, the title will go to him. I like this sense of, I don't know, congratulation there is for people who actually go for it and get into writing larps for the first time. I feel like the fact that we have Festival as such a willing host for our new games really contributes to this.

I kind of wish I had more to do with the putting on of the con, but to be honest, the contribution I really want to make is the bringing of games. I want to bring lots of good games to Festival and run them so that people who come to the con get the experience they came for. :-) I really really love Festival, you know.  
breakinglight11: (tummy)

Went contradancing with [info]morethings5 last night, and got to see [info]captainecchi, [info]electric_d_monk, [info]natbudin, and [info]v_cat. It's something I've been wanting to try for a while, and when Lise mentioned it recently I figured now was a good time. The dancing turned out to be really fun, and not too terribly difficult to pick up. It probably helped that Jonathan very kindly showed me how the steps beforehand, so when the caller called them out, they were a lot easier for me to follow. He was such a good partner. :-) Unfortunately, by the end of the fourth dance I got so dizzy I was slightly motion sick, which worsened with the car ride home, and didn't go away until I finally fell asleep. Blast my so very fragile equilibrium.

Still, it was fun and fantastic exercise. And Nat showed me this really cool iPhone application that helps track calorie intake and burn when you're working out and watching what you eat. I'm thinking it might be worth downloading, at least to get an idea of what sort of numbers attach. I've had weird eating habits in the last week or so, but I have been working out pretty consistently. That reminds me, I need to keep taking weekly pictures to monitor my tummy progress.

You know, for someone who is as fixated on her stomach as I am, I'm sure having a hard time remembering to take a picture once a week. )
breakinglight11: (Joker Phoebe 2)

The rage, she is dealt with. I am myself again. :-)

I have had a lovely, action-packed weekend. Fourth of July was spent at the excellent gathering of [info]captainecchi and [info]electric_d_monk. A combination of good company, good food, and lovely hosts made for a wonderful time for me. Many thanks to them. I went with [info]lightgamer and [info]morethings5, who could not have been more fun to be with. It's funny, everytime I go to a party I think, "I love parties! I should throw more of them." So I have gatherings, and they're fun and I'm glad I did them, but they're kind of expensive and labor-intensive, so I say, "Okay, no more hosting for a while." Then I go to another good party and think "I love parties! I should throw more of them." :-) The next day was spent hanging out with Marissa, then an impromptu cookout with her, Kindness, Matt, and the Daves, and later Kindness showed a strange Swedish movie about twelve-year-old vampires. It was interesting and cool; I love weird stuff.

Had my first rehearsal for Macbeth last night. It was nice, we read through the script and met each other. Everyone seemed really nice and talented, and I think I'm going to enjoy working with them. I'm the only one who was cross-cast out of everyone, which I find interesting. I have another rehearsal Thursday night, which makes me sad because if there's BSCF I'll miss it, but whatever.

I should really throw a party... :-)

 

breakinglight11: (Tired Fool)
*Sigh* There's XMortis tonight, and at least one fun person I know is going, but I'm missing Jared kind of keenly right now and the idea of going without hm just kind of kills the mood for me. Haven't spoken to him since Tuesday, and he won't be back until Sunday yet.

Heh. It occurs to me I'm too sad to go to a goth club. :-)

Been kind of stressed out lately, between missing Jared, looking for a job, and the various other unpleasantries in my life. I am resolved to try and be more mellow about it today; yesterday I was kind of a grouch about everything. It was relieved in large part by a very nice dinner with [livejournal.com profile] witticaster, who ate pork chops with me-- I never had to really make an endeavor to hang out with her when she lived with me, but now that she's not just the next  bedroom over, I am resolved to actually PLAN to see now and again. Then I went to the first full session with the new group on Kindness's game, and it was a lot of fun. I'm still trying to find Arien as a character, but I'm enjoying the process very much. Good group, good DM. 

Need to be less of a grouch. Today I'll try to do that.
breakinglight11: (Puck)

Talked to my brother a little bit about my role as Fleance in Macbeth. He told me cross-casting doesn't happen as often in actual theater as often as one might think-- while college theaters often make use of whatever actors they have available, it usually only happens in real theaters when they specifically intend to do it. He thinks my size and delicacy made me seem like a good choice for playing a young boy; when I mentioned that they made a point of comparing my height to those of the other auditioners, that confirmed it for him. I've always been comfortable being cross-cast. Sometimes it allows me to play a particularly interesting part-- Dromio, Puck, the Fool --and sometimes it's an acting challenge in itself to try and be believably male. And I while I may be capable of looking boyish fairly easily, acting it is pretty tough for me because of my high voice and fairly feminine carriage. I sometimes wonder if that affects my larp casting, at least by people who know me. I've mused on getting cross-cast in larps in this space before, but I'm thinking about how infrequently it happens to me. Even though I always say I am cool being cross-cast on my casting questionnaires, I almost never actually get a male character. No matter, it's fine either way. But I wonder if it ends up this way because people who know me can't see me as a grown man. I suppose I get that, given that I'm kind of small and have such a girly voice. That's not the case at all in my theater experience, but again in that instance there tends to be a necessity because there just aren't enough guys for all the male roles. But the final word for me on it is that while I don't necessarily prefer it I'm completely fine doing it, and sometimes I particularly welcome it. So, my GM friends, don't be afraid to give me a guy role if you think I would be suited to it.

People's feelings on it tend to be mixed. Most guys would really rather not be while more girls tend to be okay with it even if it's not their preference. It's kind of funny when you think that in previous times in the theater men played all the roles. Still, I don't know why it is, but for some reason a woman playing a man is easier for me to accept as "male" than a man playing a woman is as "female." Not that I've never seen a guy play a woman convincingly, but I think it takes more for it to be believable. I've even known a few girls, like [info]witticaster in larps and Frances and Brenda in theater, who actively prefer to be cross-cast. Never really met a guy that way, except for perhaps [info]morethings5 whom I gather sometimes on a whim decides he would like to play a woman.

A lot of games are written with characters that are gender-flexible in order to conform to preferences of the player. In general I am not a fan of this; the gender is usually, at least to me, so intrinsic a part of each character I write that I would rather cross-cast the player. Even if a lot of the genders in Alice don't necessarily factor much into their characterizations, I chose them based on the character they are inspired by in the book, and I am pretty attached to them being played as I wrote them. Unfortunately, that means for a very low number of female parts. Alice has fortunately never had much of a problem finding a way to honor the requests of the players to which this is something important, but a lot of girls still end up playing guys.

Despite my preference for fixed genders, in Oz I decided I needed to have if not all then most of them be flexible. Oz is a smaller game than Alice, with only fifteen players, and also based on a fairly famous source material. I didn't want people to look around at the genders of the other players and be able to say things like, "Okay, four of these females have to be the witches, and since I know a little about the source material, I know two of them are good guys and two of them are bad guys." So in order to combat that, I decided that most characters would be gender-flexible so that no one could metagame using the genders of the characters. In the first run of Oz, there was one character who's intended gender was flipped, the one played by [info]contradictacat in honor of her preference, and it worked fine. The game is probably better for this flexibility, though it's not my preference in these things. For the next run, I expect the genders to be at least somewhat different than they were. I just need to make sure I thoroughly edit the sheets for pronouns.

breakinglight11: (portrait 3)

After several days of comfortable purposeful isolation, I emerged from my solitude this weekend to do several things with several people. Saturday I headed over to the new place of [info]bronzite and [info]pezzonovante to try and help with the move-in. I baked ginger molasses cookies, bought jugs of lemonade, and brought a bottle of wine as a housewarming gift, as that is what Italians do when somebody moves into a new place. As it happened, quite a few people came out to help John and Tom deal with all their stuff, and there ended up being too many cooks in the kitchen. I was sorry I couldn't be more help, but hey, cookies and wine are a contribution, right? I considered hanging around out of the way in case there was something I could do, but I wasn't loving how this one girl I didn't know who was there was barking orders at everyone, so I decided to just clear out and not have to deal or be a hindrance. Hope everything ultimately went well.

In the evening Marissa and [info]morethings5 came over to hang and have dinner with me. I really enjoyed the last time we did that and wanted to see them sometime, as well as with all the kosher people gone I wanted to eat with people who would let me cook something really trayf. So I made pork chops in sauteed apples and onions with rosemary corn cake and brussels sprouts. I was incredibly pleased with how the chops came out, mostly because I remembered that pork is best when it's brined before you work with it. It's a very lean meat that has a tendency to dry out, so letting it soak in a salt and herb solution will keep it juicy after you cook it. This is also a useful technique for turkey, which has a similar problem, so I'll actually be able to use this cooking technique with my regular dinner crowd. It was also really nice to talk to them, both them together and just Marissa after Kindness went home. I don't think I've ever had a chance to really talk with just her before, and I was always sorry about that because I've always felt that she was the kind of person I could tell things to. I hope I can entice her out to Waltham again sometime soon. I'll have to figure out another tasty dinner.

The next day I met [info]twilighttremolo for sort-of lunch and for wandering around Waltham. She is another friend I've wanted to spend real time with and get to know better, and I had a really nice time doing that yesterday. I wasn't quite sure what I would say going into things-- I have a tendency to worry I will be holding people prison to conversation they're not really interested in --but she was very easy to talk to, and I very much liked doing it. One of my favorite things to do with somebody is walk around talking about things, so it was nice for me to just wander through the suburban parts around here. Good exercise, good time, and with good company. I will have to see that this happens more often.
 

breakinglight11: (Exiting Fool)

I am graduated now. I have a Bachelor of Arts from Brandeis University. And, amusingly, I can't seem to get the beginning of the opening number from Avenue Q out of my head. ;-)

It was a really great weekend. My parents came up for the ceremony, and they and Jared and I did some fun things. We went out to dinner Friday night, and then took Mom to the Dreitzer Gallery to look at the senior show. Jared hadn't seen it either at that point, so it was good that we went. She was very glad to see Kindness's painting of me, and unsurprisingly her favorites were him and Ernest. I've always said Ernie's style reminded me of hers. ;-)

Saturday we went to the zoo! I love going to zoos, 'cause I love looking at the animals-- it kind of renders me into a little kid. It was so much fun being out with Jared, gushing over animals. And then we came home and prepared a big dinner. Bernie's parents were also in town for his graduation, so Bernie wanted to have a big dinner getting friends and family together. We made chicken marbella, mint-citrus wild rice, spinach salad, French onion soup, and mixed berry pie. I liked Bernie's mom and dad a lot, and I got to teach Jared to roll out pie crust. :-) The other guests consisted of [info]witticaster, [info]zapf, the Daves, and [info]bronzite, who in case he had any concerns WAS both helpful and charming, not to mention made a favorable impression on my parents. ;-) All in all, it was a really nice evening and I had a very good time.

Sunday was graduation. My mini-commencement and the main commencement went well enough, though they were both a bit on the dull side for my tastes. I probably would not have gone if my mom hadn't wanted me to, but it wasn't so bad. Jared was wonderful to be willing to sit through it all for me. Afterward we collected my brother, who spent msot of the weekend hanging out with friends, and went to a lovely dinner in the North End. All in all, a most excellent weekend.

I took Jared to the airport to go home today. Here we begin our third summer apart. We've done this twice before now so we've pretty much figured out how to make the distance not feel so far, but I am sad as always to have to be apart from him. We spent the last week in the same house together, and it was really wonderful. But now I must be strong, and make time to talk to him every day, and plan times to visit over the coming months.

breakinglight11: (Cool Fool)

Feeling in better sorts after some time without the press of too many other people. Did some studying, did some chores, went out to a nice dinner with [info]bronzite, and came back and chatted with [info]lightgamer a little after the Buffy game. Sleep was welcome and appreciated afterward.

Today is my last day to study for my last final, so that will take priority. Also, my parents will be in town to help my brother pack up his stuff from his room for the end of the year, so I need to be available to see them for a minute. Also, tonight Kindness has very kindly offered to take Marissa and I out to dinner in thanks for modeling for his paintings. As to this, my attitude is "You want to feed me as a thanks for... flattering my vanity? Suuuuuure." :-) He's a very sweet young man.

Also, tomorrow Jared's parents will be here to help him pack up, and I have offered to make dinner for them in the evening. I am in the process of planning the menu, and a trip to the kosher market to buy meat. I am also endeavoring to not stress myself out like crazy for this, as I just want it to be a nice evening. I have a tendency to panic over the impression I'm making.  

Busy Bee

Apr. 28th, 2009 10:01 am
breakinglight11: (Sad Fool)

Ah, goodness, so much to do. Particularly in preparation for this Friday. First there are my two papers, one of which is due that Friday, and the other due the following Tuesday. They're both long final papers, too, ten to twelve pages in length, so I have a lot of writing ahead of me. Also, I have been invited to participate in a three-sessions-over-a-weekend tabletop game run  by Zachariah Lieberman, the fun and interesting guy I met at Festival, along with Marissa, Ryan, and Kindness. I think there's one other person as well, but I can't remember who it is. I am excited to be gaming with them; I think we'll make a good group. I have to make a character for this, and I told him I'd call him today to talk out my ideas. I feel quite silly working on a character when I have so much schoolwork to do, but I don't want to trip up the rest of the group by not being prepared early enough. So I will ponder that this morning.

Also, it seems I unthinkingly scheduled a dinner that some people have been after me to have for this Friday as well. I was initially irritated with myself, but on second thought I don't think it will cause a problem. Steph Karol and

[livejournal.com profile] linearequation  are people I've wanted to do a dinner with for a while, so I will have them over early on Friday to shop and cook. I also asked Zachariah how he'd feel about my making dinner for the campaign, and he responded favorably, so we can all eat dinner together, and then begin the game afterward. I think that actually would be quite nice. I'm a little concerned about having non-gamers over for the evening, and then the evening getting eventually taken over by gaming, but I'm hoping I can pay all the necessary social debts so that everyone has a good time and feels comfortable.

 

I also found out early this morning that I must go to Framingham for an interview today. I must confess, I'm not certain of the nature of the work-- I got the lead off a poster saying nothing more than "summer positions at $18 an hour" --but for that amount of money I think I'm willing to be flexible, and if I don't find any decent permanent position right away, this might be a nice option to have.


breakinglight11: (Puck 3)

Yesterday was a very good day. Spent most of it hanging out with and working  with Jared, then rehearsal and a very fun BSCF. Rehearsal went well; I enjoyed the blocking for the scene I get Bottom transformed into an ass. I am quite impressed with Kindness in the role of Bottom; he's doing so much with it, and as I told him, he's going to blackjack this show from behind, throw a bag over its head, and carry it off over his shoulder. I'm feeling better about my end of things as well, if not perfectly. For Puck I have to creep along in a crawl a lot of the time, and I'm able to do it but not without some soreness afterward, but fortunately after a week of it my muscles are starting to get used to it. I'm still not a hundred percent feeling the Puck I'm being asked to play, but it's getting better now. I do enjoy the creeping sneakiness of it. I had a breif pang of nervousness when I realized this would be the first rehearsal I'd have with Frances, and I was slightly insecure about what she'd think. But of course, she was as generous and and unjudging as always, and said some nice stuff about what I was doing. That made me feel good.

I also got my costume yesterday. I love getting my costume, it makes me feel so much more in character. The various elements of it are strange-- an extremely long red coat, a red sash, an orange obi-thingy, a weird beige thing that looks like a tablecloth with a hole in the center --but when put altogether, I really liked it. The coat goes on first, then I put my head through the hole in the tablecloth, then the red sash gets crisscrossed over my toso so that the tablecloth becomes a tunic, and the orange one goes around my waist. It looks cool and Asiatic in a strange way, and the coat gives the impression of a tail. Marissa is an incredibly talented costumer; it really impresses me how she could look at such random pieces and figure out a great way to put them together.

breakinglight11: (Default)
I have returned to Brandeis, and am quite glad to be back. I had my first and thus far only class today, an English class about self-conflict with my favorite teacher, Professor Quinney. I'm also pleased to discover I have fulfilled pretty much all my requirements for my English and Creative Writing double major, and need only to submit the paperwork to secure it. Additionally, I have enough credits to only have to take three classes this semester. That might be nice, to be a little less busy that way. The way things are looking, I may be able to be finished with all my classes by noon every day of the week. :-) I love having open afternoons and evenings.

I'm currently sitting in the green room in the library with Jared, typing on a public computer while he gets some class reading out of the way. In about a half-hour I'll be going to what I believe will be the final session of Kindness's cleric game.  He says it will be mostly role playing, which I like the sound of, so this should be good. I'm interested to see how he concludes our adventure. I'm certainly craving some RP time, given how I didn't get any over the break.

Also, I need to bid, and consequently buckle down on, Oz. It should be a medium-sized game, fifteen or so players, so it's not nearly the workload that the twenty-seven-character game Alice was. I just hope I have it worked out well enough to come up with a good summary for the bid. Maybe I can do a little work on it tonight.

Art show!

Dec. 9th, 2008 10:49 pm
breakinglight11: (painting)

Went to see the art show tonight. As always, I'm very impressed with Kindness's work. His main piece was inspired by a fairytale called The Girl with the Silver Hands. It's fascinatingly strange and really beautiful. I'm not sure I can describe it well enough to do it justice here, you'll have to go see it for yourself, but I am proud to say that my arms were used as models. I love modeling for him, I want to do it more often. It's an honor to be able to be represented in the work of someone as talented as him.

Additionally, we had a great surprise in Ernest's work as well. He had two gorgeous large portraits, one a boy I know represented as a monk called Keeper, the other Jared dressed as a Victorian gentleman called Quandary. It came out great, though it isn't totally finished at the moment. It's taken from some really great pictures he took of Jared in Castle Commons with all this great orangey sunlight filtering in through the window. I wasn't expecting to see it there, so it was a wonderful surprise to see a certain familiar face hanging on the gallery wall.

It's a very interesting show, so if you can go to see it at any point, I suggest you go check it out. Congrats, talented ones. :-)

breakinglight11: (painting)
I am at Jared's place at the moment, waiting for my beloved slowpoke to get out of the shower so we can go get lunch, and in the meantime doing a little to plan my day. I have the last meeting for two of my classes today-- both long, unfortunately --and then I am going to see
[livejournal.com profile] morethings5's Senior Art Show in the gallery inside the Spingold Theater. I'm very excited to see his finished work on display. You should all go too and support him.

I also need to fit in studying for my Latin final on Thursday, and writing my theatrical lit research paper for a week from today. I'm a bit more jammed up than I'd like to be given those two substantial assignments within a rather short amount of time, since I want to go to Kindness's show, and Handel's Messiah sing, and I have work tomorrow night. *Sigh* Ah, well. 



breakinglight11: (Default)

I actually did this a week ago, but I forgot to mention here that I bid Alice for Festival. That means I can nag all of you who have yet to play in it to join me in my beloved little nightmare world. It made me grin from ear to ear when [info]morethings5 said to me last night, "We need to get together and talk about who to cast [info]linearequation as." Oh, yes, indeed, we do.

I'm tempted to bid Oz for Festival as well. Having a hard deadline might make me finish it, and I'd love to have another game to run. It would be a medium-sized game rather than large like Alice, and though I still have a lot of research to do, I think I could probably pull it off. Running next to Alice, which is really good and by now highly polished, makes me worry Oz won't compare as well, but hopefully I'll be able to write it well enough to stand on its own.

What do people think? Good idea, go for it, or bad idea, put it off?

breakinglight11: (Default)
Since I've been playing in Kindness's awesome fairytale and cleric campaigns, as well as watching Matt's expertly-run superhero game, the desire to run something myself comes over me again. I am entirely too busy lately to either write or run a campaign of my own, but I've been wanting to fix up Woodsmen, my Vampire one-shot, and run it again. Though the first run went decently well, it could use a liitle tweaking here and there, and I'd like to see how editing it can make it run better. I also have decided that it would probably function best with the players getting assigned pre-gen characters. I didn't do such a great job the last time helping everybody create characters that would be specifically useful for the mod, so perhaps if I design the characters myself, I can be certain they're going to have situations in which to apply their particular abilities. I figure nobody will mind too much having to play pre-gens if it's a one-shot. I did like [livejournal.com profile] electric_d_monk 's character so much I've secured his permission to keep her as a permanent PC. :-) I'll have to do some thinking about that, because I would enjoy running it again with those who weren't available the first time around.
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Yowza, have I been bad about posting lately. So damn busy. Though I guess it's good to have a life where things actually happen. At the very least, it makes my journal entries more interesting. Today is going to be another crazy busy day, so I'm writing in the few moments I have in the morning before it starts.

My life has been fairly interesting lately. In large part this is because Jared is around again, so I am pleasantly occupied by his company. That's one way I'm very glad to keep busy.

Today I will have both a very full day of classes, including the poetry-writing workshop I haven't had yet. Though I've been looking forward to that class, I would really love it if today the teacher didn't keep us for the full three hours on this first day; I could use a bit of free time around then to make sure I'm in order. A half-hour after the scheduled ending of that class is Kindness's cleric campaign. I've been excited for this to run again ever since the first session. Due to scheduling issues it's only had the one, but I enjoyed it immensely and I'm looking forward to tonight. I should probably take a look over Lisani's character sheet to make sure I fixed the problems I ran into previously.

Have my audition for Lear tomorrow night. Not sure what I'm doing yet, but I'll figure that out shortly. I'm kind of interested in the character of Edmund the Bastard, who is clever and dark and interesting in that he refuses to let his birth determine who he is without a fight.

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